AI Insights · Timothy · January 2023
Top Voxel Games on iOS in South America Q4 2022
Discover the performance of the top 5 voxel games on iOS in South America during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the iOS platform in South America saw significant activity among the top voxel games. Here's a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.
Minecraft from Mojang demonstrated robust performance throughout the quarter. Weekly revenue peaked at approximately $41.2K in the final week of December, showing a general upward trend from the start of October. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching around 2.3K in the last week of December. Active users fluctuated but ended the quarter strong, increasing from around 190K in late September to nearly 199K by the end of December.
Pixel Gun 3D: Online Shooter by Cubic Games had a mixed quarter. Revenue saw a significant peak in early December at approximately $2.9K, with other weeks fluctuating between $0.8K and $1.5K. Downloads varied, with a notable spike to 2.8K in the last week of December. Active users saw a gradual increase, ending the quarter at around 12.8K from a starting point of about 10K.
Crafty Lands by Afterverse Games maintained steady performance. Revenue remained consistent, peaking at around $0.9K in late November. Downloads hovered around 1.2K throughout the quarter, with a slight rise to 1.4K in the last week of December. Active users showed minor fluctuations, ending the quarter at approximately 2.8K.
Hunt Royale: Action RPG Battle from BoomBit, Inc. experienced varied performance. Revenue saw a significant peak in mid-December at about $1.2K. Downloads were minimal for most of the quarter but surged to 153 in the last week of December. Active users showed a declining trend, starting at around 315 and ending the quarter at 378.
Rodeo Stampede: Sky Zoo Safari by Featherweight Games Pty Limited had a stable quarter. Revenue remained consistent, peaking at around $0.5K in mid-December. Downloads saw a notable spike in early October at around 3.4K but generally hovered around 1K for the rest of the quarter. Active users showed minor fluctuations, ending the quarter at approximately 4.5K.
These insights, derived from Sensor Tower data, illustrate the dynamic landscape of voxel games on the iOS platform in South America during Q4 2022. For more detailed analytics and insights, visit Sensor Tower.